Thursday, June 21, 2001

hmm...you know, you really should make sure that you include some context when you send a link to a satirical article or you may be misunderstood. yep, the mistake came from me this time. i forwarded an article that was a satire on efforts to market games to women that was trying to make the point that our efforts to cluster gender differences into "all girls like..." and "all boys like..." is overly simplistic. anyway, the article was a pretty outrageous satire and i forwarded it without including some context other than "this is an interesting satire." soooooo...i ruffled a few feathers with that one. hopefully i've cleared things up a bit. i was really only trying to show the diversity of approaches that online gamer sites have applied to the "games for girls" question...only i forgot to add that part.

anyway, it's interesting what a dangerous issue that gender is at work. i guess it stems largely from the fact that it *is* a male dominated field. according to a recent survey by the IGDA, women represent only 6% of the industry...and that included the marketing divisions, which have much higher numbers of women in them. i suspect that the percentage is really closer to about 3% when you remove marketing from the picture. just my thought anyway...

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